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Friday, June 10, 2011

No more Gnomes

Awhile ago I was charged with, designing looks for a potential team based game revolving around the mythos of gnomes. While the game eventually went no where, it still gave me some 'team' design experience.
Anyways here are few variants on team style aesthetics. Main thing was to push it in different directions and see what stuck, turns out nothing in the end, ha ha them's the breaks.

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